PUBG Mobile update which is set to arrive tomorrow

Fans are eagerly waiting for the next big PUBG Mobile update which is set to arrive tomorrow
, May 7. While most of the information was leaked in the past and confirmed by PUBG Mobile itself, we now have the official patch notes for update 0.18.0. We have also learned that the new update will have a size of 1.97GB for Android devices and 2.21GB for iOS devices. There has been no announcement regarding any downtime which essentially means that the servers will not be taken down for maintenance during the update
.

Some of the biggest changes coming with the new update include new additions to the Miramar map, a new dual-scope feature, the addition of a new SMG (submachine gun) in the arcade mode and more. Here are entire official patch notes:


Main Update: MAD MIRAMAR
We've made some visual updates to the Classic Miramar map and added some new elements



An Oasis has been added to the northern part of the map and Urban Ruins is now to the northwest. More housing areas, roads, and resources have been added so you’ll need to pick your landing spot and battles wisely.

Added a race track that runs through the whole map and is perfect for motorheads. A racetrack has also been added which runs through whole map, prefect for motor heads

New Miramar Map Vehicle: Golden Mirado. Only 1 will spawn on the map so be the first to claim it and show off your riches in the desert!


Miramar's New Vending Machine: Get Energy Drinks or Painkillers from Vending Machines scattered around the map. You might even be lucky enough to get 8 drinks at a time!

Sandstorm effects

There is a chance for areas in Miramar and the Main Menu to be ravaged by Sandstorms.


Miramar Main Menu Theme

Update and download the new Miramar map to get the Miramar Main Lobby and music.

Miramar Achievements

Added new Miramar achievements. Play the new Miramar map and complete multiple objectives to get these achievements.

Miramar Events

Complete the new events for great rewards.

EvoGround New Mode: Bluehole Mode (coming soon)
EvoGround - Bluehole Mode: Erangel will now have 2 zones, an outer and inner zone. The inner zone is the newest addition which will represent the next playzone location. Players will lose health while in this inner zone as long as the outer zone is present. Once the outer zone finishes shrinking to the inner circle, a new inner zone will appear.

All supplies spawn with a 50% increase over the Classic Mode Erangel map and players can revive downed teammates in 4 seconds.


New Classic Mode Content: Jungle Adventure (coming soon)
During the event, when searching for a match in Sanhok there is a random chance to enter the new Jungle Adventure Mode. This mode adds a variety of features and challenges not present in Sanhok.

Totem: Find ancient totems and invoke their power for a chance to receive a blessing or item.

Jungle Food: Fruit and other foods grow in the wild. Eating them may grant mysterious effects.

Hot Air Balloon: Control a Hot Air Balloon to survey the battlefield.

New Arena Content: New Weapon - P90
The P90 has been added to the Arena and it’s a fearsome weapon in close quarters combat.

This weapon fires 9mm rounds and has a default magazine capacity of up to 50 shots. It has three different firing modes: single, burst, and full-auto.

The P90 can be equipped with all SMG Muzzle attachments, 1x-6x Scope, and the Laser Sight.

Classic Mode Improvements
Added Canted Sight

A new attachment, Canted Sight, will now spawn, and is compatible with most assault rifles, submachine guns, sniper rifles, light machine guns, and some shotguns.

The Canted Sight is a new attachment that can be equipped alongside other scopes and acts as a close-range scope.

Canted Sight settings can be adjusted in two ways:

Preferences can be set in the Settings and it supports adjustments to the customized interface.

Canted Sight Crosshair style and color can also be changed in the Settings.

Security Features - Point Protection Matches

In matches where players lose points due to being killed by cheaters and players using plug-ins, after the system confirms that your killer was cheating, the match will become a Point Protection Match. All points deducted in the match will be returned to players and a notice will be sent via in-game mail. Cheaters are usually found very quickly, but there may be some delay.

New Results Screen UI

Classic Mode's Results Screen has been improved and a new "Detailed Results" screen has been added.

On the Detailed Results page, players can view the detailed data of each weapon they used in the game. They can check match statistics and compare their stats with others in the same tier.

Added 5 grading criteria in the Results Screen to change the rating system and rating display.

Added new titles and filters in the Results Screen.

Settings Improvements

Added an FPP and TPP custom configuration copy function.

Sensitivity settings are now stored in the cloud. You won't need to reconfigure your settings again after updates.

Enable and disable Auto Equip Scope function. Disable it to turn the Auto Equip option off.

Death Replay Improvements

Improved the death replay to reduce resource usage. The death replay can now be played from all devices and will be smoother than before.

Improved the death replay reminder to emphasize that the death replay may lag or have some display issues to ensure performance.

Weapon and Attachment Improvements

The Win94 now comes with its own 2.7x Scope, and only spawns in Miramar.

Loading the S1897 while aiming down sights will not remove your view from the iron sights.

Improvements to bullet marks: Players can now guess which direction bullets have been shot from based on the shape of the bullet holes.

Added a trajectory path to Crossbow bolts, making it easier to judge the flight path of each shot.

Light Grip improvements: The new effect is: "Significantly increases the stability when firing and the speed of recoil recovery."

Improved the stability of the sight animation when moving with the Sight activated.

Flare Gun improvements: When holding the Flare Gun or opening your Backpack, players will see the type of supply that will be summoned by the Flare Gun (vehicle or airdrop).

Firearm Balancing

Significant Shotgun Adjustments (Including S1897, S686, S12K, Sawed-off, and DBS).

The Shotgun spread has been remodeled so that bullets are spread more evenly around the crosshair for more consistent damage.

The spread range of Shotguns has been slightly reduced to increase accuracy in mid- and close-range encounters.

Significantly dropped Shotguns damage at long distances. The minimum damage of each bullet is 4 at maximum effective range (3 for Sawed-off).

Muzzle climb has been increased for Shotguns (no change to recoil).

The max effective range of Shotguns has been changed to 80 meters (except the DBS which has a max effective range of 100 meters).

S1897's rack speed has been increased by 20%.

Sawed-off now shoots 9 pellets with each shot (increased from 8) and each pellet deals 20 damage (decreased from 22).

Slightly adjusted the Shotgun's damage: Damage per bullet has been decreased from 1.5 to 1.2 for headshots and 1.0 to 0.9 for body shots.

Slightly enhanced the vertical spread of Duckbills.

Classic Mode Combat Improvements

Pressing the attack button while using drugs will interrupt the action, and cancel the effect of the drug, to maintain the continuity of battle.

Improved bloodstain effects displayed when health is decreased due to being attacked.

The screen will now shake when being attacked by other players in close combat.

The screen now shakes when characters fight in close quarters.

Throwable Crosshair Improvements: Highlights the upper/lower part of the crosshair according to High/Low Toss state so that they can be distinguished clearly.

Added an unequip function to Quick Scope Switch: This function can be used in battle to unequip a Scope quickly. Tap the Scope that is currently equipped to unequip it.

When the Backpack is full or almost full, players will still automatically pick up recommended weapons, attachments and armor on the ground.

Improved the battle chat log so that the latest chat information is displayed by default.

Improved the shape and transparency of enemy location markers.

Tap expired chat marks in the chat log to display them again.

Synchronized the combat status of teammates, so that the teammate status in the upper left corner of the combat UI indicates whether a teammate is engaged in combat or not.

Improved the Health bar so that it is more obvious when a player has low Health.

Improved voice messaging in battle. Pressing and holding "Voice" will now play new sound effects.

Added display of damage statistics to the death replay.

Improved the teammate location marker feature for teammates outside the Mini-map to minimize UI interference.

Added headlight effects to vehicles that are being driven.

Drop Tactic Options

Drop Tactics can be chosen in Matchmaking Settings when selecting the mode.

After a Drop Tactic has been enabled, players who have chosen the same Drop Tactic will be placed in the same team if possible.

There are currently two options: Hot Drop and Slow and Steady.

K/D Statistic Improvements

Starting from Season 13, the K/D data in player information will be changed to Average K/D per match.

Improvements for Low-Performance Devices

Users of low-performance devices will experience smoother battles and lower battery consumption.

Bug Fixes

Fixed a bug which sometimes caused players to fall to their death when jumping off of a moving Pickup.

Fixed a bug which caused some vehicles to drift significantly on the ground.

Fixed a bug where the button sound was misconfigured or went missing in the current screen.

Fixed a bug which caused lagging in battle when HDR +60 fps was enabled in some high-performance devices.

Fixed a bug which caused lagging 
PUBG Mobile update which is set to arrive tomorrow PUBG Mobile update which is set to arrive tomorrow Reviewed by Surjeet Roy on May 06, 2020 Rating: 5

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